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Commander 2013 - Commander Deck (Nature of the Beast)

Commander 2013 - Commander Deck (Nature of the Beast)
Product Type : MTG Sealed
Set: | Commander 2013 Sealed |
Release Date: | 2013-11-01 |
Choose your commander for this unique multiplayer Magic format. New cards will aid you in your quest to rule the battlefield through might and mastery. Choose wisely, Planeswalker, for there are as many options as there are foes!
Nature of the Beast
Marath, Will of the Wild is the master of aggressive beasts. This commander focuses on large creatures and impressive spells paired with the mana acceleration to cast them quickly.
Contents:
• 100-Card deck
• Three oversized, foil commander cards
• Deck strategy insert with rules for the Commander format
• One Magic "learn to play" guide
Decklist:
Creature (22)
• 1 Archangel
• 1 Avenger of Zendikar
• 1 Baloth Woodcrasher
• 1 Crater Hellion
• 1 Deadwood Treefolk
• 1 Drumhunter
• 1 Eternal Dragon
• 1 Gahiji, Honored One
• 1 Grazing Gladehart
• 1 Krosan Tusker
• 1 Krosan Warchief
• 1 Magus of the Arena
• 1 Mayael the Anima
• 1 Mold Shambler
• 1 Naya Soulbeast
• 1 Rakeclaw Gargantuan
• 1 Rampaging Baloths
• 1 Ravenous Baloth
• 1 Spellbreaker Behemoth
• 1 Spitebellows
• 1 Terra Ravager
• 1 Valley Rannet
Sorcery (13)
• 1 Cultivate
• 1 Fiery Justice
• 1 Fireball
• 1 From the Ashes
• 1 Harmonize
• 1 Hull Breach
• 1 One Dozen Eyes
• 1 Rain of Thorns
• 1 Restore
• 1 Savage Twister
• 1 Slice and Dice
• 1 Tempt with Discovery
• 1 Wrath of God
Instant (5)
• 1 Boros Charm
• 1 Naya Charm
• 1 Slice in Twain
• 1 Sprouting Vines
• 1 Street Spasm
Artifact (6)
• 1 Behemoth Sledge
• 1 Druidic Satchel
• 1 Seer's Sundial
• 1 Sol Ring
• 1 Swiftfoot Boots
• 1 Tower of Fortunes
Enchantment (11)
• 1 Curse of Chaos
• 1 Curse of Predation
• 1 Curse of the Forsaken
• 1 Darksteel Mutation
• 1 Fires of Yavimaya
• 1 Mystic Barrier
• 1 Spawning Grounds
• 1 War Cadence
• 1 Warstorm Surge
• 1 Where Ancients Tread
• 1 Witch Hunt
Land (42)
• 1 Boros Garrison
• 1 Boros Guildgate
• 1 Command Tower
• 1 Contested Cliffs
• 1 Drifting Meadow
• 1 Evolving Wilds
• 8 Forest
• 1 Forgotten Cave
• 1 Gruul Guildgate
• 1 Homeward Path
• 1 Jungle Shrine
• 1 Khalni Garden
• 1 Mosswort Bridge
• 5 Mountain
• 1 Naya Panorama
• 1 New Benalia
• 1 Opal Palace
• 4 Plains
• 1 Rupture Spire
• 1 Secluded Steppe
• 1 Selesnya Guildgate
• 1 Selesnya Sanctuary
• 1 Slippery Karst
• 1 Smoldering Crater
• 1 Temple of the False God
• 1 Tranquil Thicket
• 1 Vitu-Ghazi, the City-Tree
• 1 Vivid Crag
We have a 14 day return or exchange policy on any new in box product. There are no returns or exchanges on ANY OF THE FOLLOWING: card singles, open box product, special orders, or clearance product. Please ensure that your contents are there before leaving the store.
A 4 % restocking fee will be assessed to orders that are returned and refunded to method of payment.
...This DOES NOT apply for returns that are conducted under product exchanges.
The Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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