Act on Impulse [Mystery Booster]
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Set: Mystery Booster Type: Sorcery Rarity: Uncommon Cost: {2}{R} Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land...
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| Set: | Mystery Booster |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {2}{R} |
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
"You don't want to know what happens after I put on the goggles."
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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