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Breakneck Rider // Neck Breaker [Shadows over Innistrad]
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Set: Shadows over Innistrad Type: Creature — Human Scout Werewolf Rarity: Uncommon Cost: {1}{R}{R} At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. Only the most skillful riders brave the Breakneck Ride through Kessig. Reverse Type: Creature —...
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| Set: | Shadows over Innistrad |
| Type: | Creature — Human Scout Werewolf |
| Rarity: | Uncommon |
| Cost: | {1}{R}{R} |
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
| Reverse Type: | Creature — Werewolf |
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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