Captivating Crew [Outlaws of Thunder Junction Commander]
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Set: Outlaws of Thunder Junction Commander Type: Creature — Human Pirate Rarity: Rare Cost: {3}{R} 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. "We sail....
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| Set: | Outlaws of Thunder Junction Commander |
| Type: | Creature — Human Pirate |
| Rarity: | Rare |
| Cost: | {3}{R} |
3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"We sail. We plunder. Then we dance."
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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