Catch // Release [Dragon's Maze]
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Set: Dragon's Maze Type: Sorcery // Sorcery Rarity: Rare Cost: {1}{U}{R} // {4}{R}{W} Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.Fuse (You may cast one or both halves of this card from your hand.) Reverse...
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| Set: | Dragon's Maze |
| Type: | Sorcery // Sorcery |
| Rarity: | Rare |
| Cost: | {1}{U}{R} // {4}{R}{W} |
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
| Reverse Type: | Sorcery |
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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