Feed the Clan [Khans of Tarkir]
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Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {1}{G} You gain 5 life.Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. The Temur believe three things only are needed in life: a hot fire, a full...
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| Set: | Khans of Tarkir |
| Type: | Instant |
| Rarity: | Common |
| Cost: | {1}{G} |
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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