Ghitu Encampment [Tenth Edition]
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Set:
Tenth Edition
Type:
Land
Rarity:
Uncommon
Ghitu Encampment enters the battlefield tapped.{T}: Add {R}.{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
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| Set: | Tenth Edition |
| Type: | Land |
| Rarity: | Uncommon |
Ghitu Encampment enters the battlefield tapped.
{T}: Add {R}.
{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
{T}: Add {R}.
{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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