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Herbology Instructor // Malady Invoker [March of the Machine]
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Set: March of the Machine Type: Creature — Treefolk Druid Rarity: Uncommon Cost: {1}{G} When Herbology Instructor enters the battlefield, you gain 3 life.{6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) "As you see,...
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| Set: | March of the Machine |
| Type: | Creature — Treefolk Druid |
| Rarity: | Uncommon |
| Cost: | {1}{G} |
When Herbology Instructor enters the battlefield, you gain 3 life.
{6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)
{6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)
"As you see, these flowers... can have either restorative or poisonous... what is that?"
| Reverse Type: | Creature — Phyrexian Treefolk |
When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.
"How dare you leave before my lesson is done!"
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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