Iron Fist, Hero for Hire - (MSC-692) - Commander: Marvel Super Heroes
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Card TypeLegendary Creature — Human Mercenary Hero RarityRare Power/Toughnessnull/null Legalities TrampleProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Power-up — 7R: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters...
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Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Power-up — 7R: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Power-up — 7R: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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