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Kessig Naturalist // Lord of the Ulvenwald [Innistrad: Midnight Hunt]
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Set: Innistrad: Midnight Hunt Type: Creature — Human Werewolf Rarity: Uncommon Cost: {R}{G} Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.Daybound (If a player casts no spells during their own turn,...
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| Set: | Innistrad: Midnight Hunt |
| Type: | Creature — Human Werewolf |
| Rarity: | Uncommon |
| Cost: | {R}{G} |
Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
“Far from home, little one? I know the feeling.”
| Reverse Type: | Creature — Werewolf |
Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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