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Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]
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Set: Innistrad: Midnight Hunt Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U} {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) Reverse Type: Creature — Spirit...
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Set: | Innistrad: Midnight Hunt |
Type: | Creature — Human Wizard |
Rarity: | Rare |
Cost: | {1}{U} |
{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Reverse Type: | Creature — Spirit Wizard |
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
All his old grudges suddenly seemed laughably petty. So he laughed.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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