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Mimic Match (Magic Minigame) [Dungeons & Dragons: Adventures in the Forgotten Realms Minigame]
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Set: Dungeons & Dragons: Adventures in the Forgotten Realms Minigame Type: Card — Magic Minigame Rarity: Common 2-4 players | 2+ packs | 10 minutesOBJECTIVE: Match and collect the most treasure chests before someone uncovers the mimics hiding amongst the loot!GET READY: Open one booster...
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| Set: | Dungeons & Dragons: Adventures in the Forgotten Realms Minigame |
| Type: | Card — Magic Minigame |
| Rarity: | Common |
2-4 players | 2+ packs | 10 minutes
OBJECTIVE: Match and collect the most treasure chests before someone uncovers the mimics hiding amongst the loot!
GET READY: Open one booster per player and remove any lands and cards without Magic card backs, and then shuffle them together. Then put two lands back into the deck (to represent the mimics) and shuffle. Deal 16 cards face down in a 4x4 grid. Randomly determine who goes first.
LET'S PLAY:
On your turn, secretly look at two cards from the grid. If they share a color or mana value, you may reveal them, announce what matches and take those cards, then take another turn.
Otherwise, leave them in place, and the next player takes their turn.
NOTE: Colorless cards can be matched with other colorless cards, but mimics can only be matched with each other.
After a match has been made, replace the empty spaces with two new cards from the deck, face down.
The game ends when a player reveals the two mimics, uncovering them!
TO WIN:
At the end of the game, each player scores 1 point for every card they collected. The player who uncovered the mimics by matching the two lands scores an additional 2 points. If there is a tie, the player who uncovered the mimics decides who wins!
OBJECTIVE: Match and collect the most treasure chests before someone uncovers the mimics hiding amongst the loot!
GET READY: Open one booster per player and remove any lands and cards without Magic card backs, and then shuffle them together. Then put two lands back into the deck (to represent the mimics) and shuffle. Deal 16 cards face down in a 4x4 grid. Randomly determine who goes first.
LET'S PLAY:
On your turn, secretly look at two cards from the grid. If they share a color or mana value, you may reveal them, announce what matches and take those cards, then take another turn.
Otherwise, leave them in place, and the next player takes their turn.
NOTE: Colorless cards can be matched with other colorless cards, but mimics can only be matched with each other.
After a match has been made, replace the empty spaces with two new cards from the deck, face down.
The game ends when a player reveals the two mimics, uncovering them!
TO WIN:
At the end of the game, each player scores 1 point for every card they collected. The player who uncovered the mimics by matching the two lands scores an additional 2 points. If there is a tie, the player who uncovered the mimics decides who wins!
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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