Nuclear Fallout [Fallout]
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Set: Fallout Type: Sorcery Rarity: Rare Cost: {X}{B}{B} Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. The end of the world occurred as predicted: too many humans, not enough space or resources to go around. The details are...
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| Set: | Fallout |
| Type: | Sorcery |
| Rarity: | Rare |
| Cost: | {X}{B}{B} |
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
The end of the world occurred as predicted: too many humans, not enough space or resources to go around. The details are trivial and pointless. The reasons, as always,
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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Nuclear Fallout [Fallout]
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