Rush of Battle [Khans of Tarkir]
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Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {3}{W} Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) The Mardu...
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| Set: | Khans of Tarkir |
| Type: | Sorcery |
| Rarity: | Common |
| Cost: | {3}{W} |
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
The Mardu charge reflects the dragon's speed—and its hunger.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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