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Song-Mad Treachery // Song-Mad Ruins [Zendikar Rising]
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Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: {3}{R}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. "I'm not proud of the things I did. But all I could think about at...
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| Set: | Zendikar Rising |
| Type: | Sorcery // Land |
| Rarity: | Uncommon |
| Cost: | {3}{R}{R} |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"I'm not proud of the things I did. But all I could think about at the time was how to make the noise stop." —Yavotz, Sea Gate Expeditionary House
| Reverse Type: | Land |
Song-Mad Ruins enters the battlefield tapped. {T}: Add {R}.
"They call it the Singing City, but those eerie sounds aren't music. They worm their way into your brain until rational thought is impossible." —Yavotz, Sea Gate Expeditionary House
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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