Take for a Ride [Outlaws of Thunder Junction]
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Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {2}{R} Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)Gain control of target creature until end...
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| Set: | Outlaws of Thunder Junction |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {2}{R} |
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Your horse deserves a braver rider!
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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