Take the Fall [Outlaws of Thunder Junction]
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Set: Outlaws of Thunder Junction Type: Instant Rarity: Common Cost: {U} Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)Draw a card. Dewey had been...
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| Set: | Outlaws of Thunder Junction |
| Type: | Instant |
| Rarity: | Common |
| Cost: | {U} |
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Draw a card.
Dewey had been fed on every aspect of the plan... except the bit where he was left holding the bag.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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