Witch Hunt [Commander 2013]
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Set: Commander 2013 Type: Enchantment Rarity: Rare Cost: {4}{R} Players can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. The accusations spread like...
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| Set: | Commander 2013 |
| Type: | Enchantment |
| Rarity: | Rare |
| Cost: | {4}{R} |
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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Witch Hunt [Commander 2013]
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