Yet Another Night in Vegas (-) - Un-Known Event Playtest Cards
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$21.00 USD
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Card TypeEnchantment RarityRare Power/Toughnessnull/null Legalities At the beginning of your upkeep, choose one that hasn't been chosen —• See the sights — Surveil 3.• Cause trouble —Target creature gets +1/+0 and gains menace until end of turn.• Get lost — Each player exiles a creature...
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At the beginning of your upkeep, choose one that hasn't been chosen —
• See the sights — Surveil 3.
• Cause trouble —Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• "I'm fine! Let's go again!" — All modes reset and can be
chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
• See the sights — Surveil 3.
• Cause trouble —Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• "I'm fine! Let's go again!" — All modes reset and can be
chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
We do hold the right to limit quantities on purchases. These are usualy 4 of each item. These are a "playset" per card regardless of printing per purchase, unless the game allows other quantities in play.
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